Sep 20, 2021  
2021-2022 Undergraduate Academic Catalog and Student Handbook 
    
2021-2022 Undergraduate Academic Catalog and Student Handbook
Add to Portfolio (opens a new window)

CAP 4052 - Game Design and Development 1


Credits: 3

Prerequisites: CAP 4730 - Computer Graphics  
Course Description: This is a technical course introducing the major tools used in game development and programming. Topics include stages of game development; development methodologies; scripting; game engines; game loading; programming input devices; multi-player design; mobile games; distribution and publishing.



Add to Portfolio (opens a new window)